So, I was gone pretty much all day (starting at Early O'Clock) because I had signed up to go to the Disney Inspire Days at the Disney Animation Studios with a bunch of other dudes from school. I'm glad I got up early for it and went, as it was fun and informative! There was actually a huge group there...I'd say maybe 100-200 people (unless I can't estimate worth crap) from various schools: UCLA, Art Center, Otis, CalArts, etc. We were provided with lots of food and pretty forced into full-contact mingling. XD; Got some emails and names exchanged and met a few neat people during said mingling!
Most of the day was spent listening in on presentations and talks given by various people working at Disney, such as Dan Cooper, the art director for Rapunzel. :O We actually got to see a bunch of in-progress stuff for Bolt, Princess and the Frog, and Rapunzel, including some Rapunzel stuff they had to give disclaimers for because it was all unfinished test models. XD (FYI, Rapunzel
is being directed by Glen Keane, but it'll be CG animation.) Since the theme was a lot on inspiration, they were also showing a bunch of concept art and inspirational art both for themselves in general and for their particular movies. (You should enjoy this, Shi: a lot of Rapunzel's look is inspired by Rembrandt. XD) Also, apparently I'm supposed to be stalking
Craig Mullins. After we got split up into 2D and 3D groups, we also saw some talks on the animation of Bolt, procedural texturing for Meet the Robinsons, and then the modeler speaking showed us a video on him playing in a bad monster movie and it was a laugh riot. XD
What was perhaps most encouraging was them talking about 2D animation. The statement was basically, "Since we've gotten new leadership, we'll be doing a bunch more 2D, and NOT just Princess and the Frog." How the company's desiring to push ahead in innovation while still recognizing the value and tradition inherent in 2D, and making the two work together. That was just a very exciting thing to hear...it got cheers from everyone! And whether or not it produces some good work is yet to be seen, but if nothing else it's
very good that they at least acknowledge that an audience for 2D exists and is
worth pursuing. Even if it's not necessarily in all the usual ways (apparently, the Goofy short "How to Set Up Your Home Theater" was the first ever paperless 2D animation), it still gives me hope that we'll see some great things rendered beautifully in 2D. :D
After that madness, there was a brief public portfolio review of a few of the students. I brought my stuff, but I didn't realize it had to be submitted for a public viewing...kinda glad, as I probably would've had a nervous breakdown like I did that one time in middle school for some poetry award thing. >_> They were about as brutal as you'd expect for portfolios, but maybe that's just because they were speaking to someone other than me. Regardless, it actually gave me a bit of hope that I can produce some stuff by the end of October (I want to apply for the associate program) that
actually might be passable! There's no telling since I'm sure competition is cutthroat, but it's nice to try. ;_;
Aaaand we ended things off with a quick tour of the studio...actually not as extensive as when I met Sonserae there a few years ago, since she actually took me under the Hat and into the animation offices itself, but this one was fun since our guide was a funny guy and pointed out a few things I hadn't seen before, such as Pluto's Corner. We also got to delve a teeny bit into the tunnels running underneath the entire studio.
So...YES. Very fun but busy day! o_o And then after that, had to scramble back to school for Dynamics class. We made little moving galaxies out of particles, ooooh. Although I can tell that particles and dynamics in general is the kind of thing for me that would be fun to play around in, but a huge pain in the ass to actually make
work. D: Since essentially the whole point of dynamics is "punch in some numbers and hope the computer does what you want it to."
I hope everyone in LJ land is doing well today~
Drawing: LG, painting homework, another project I
really need to work more on.
Writing: Very little.