12 October 2008 @ 06:00 pm
Sail on  
First and most important of all~

HAPPY BIRTHDAY, REI!!!


And now, some 3D arts under the cut:


I decided I wanted to make a 3D model version of the Sailgull...and now it's done! :D Quite a bit of work, but it did go faster than most anything else I'm modeling, which means I'm improving. Hooray!

The original drawing of the Sailgull:

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And the finished model from three different angles:

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The turnaround didn't work so well in Photobucket, but you can see it on dA right here!

Process was basically: Modeled in Maya, UV'd in HeadusUV, Modeled and refined in ZBrush, textured in Body Paint, refined textures in Photoshop, posed again in ZBrush, lit and rendered in Maya, and composited in Shake. Phew!


I dunno how I'm going to put up the stuff I've been doing in my life drawing classes, since it's all either yucky-unfinished, or on extra-large paper, or usually both. Oh well, I'll figure it out.
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