So today in class we watched the 10-minute demo and trailer for Metal Gear Solid 4, as this was actually educational and relevant to the lesson. I love that video games are educational now
And then the teacher goes and mentions how we're going to have a homework assignment in a week or two to texture a full game environment. Whichever three students do the best environments get FRECKING PAID INTERNSHIPS AT EA. sadaskldjalklk.
I'll try my best, but the chances of me getting a PAID INTERNSHIP WHUT are veeery slim, considering there are many people in that class who can model and texture environments faster and better and prettier than me. And that just reminded me of that feeling that I'm still running just to keep up with all my assignments...I'm keeping pace, but not really excelling at anything. It's so frustrating...maybe just because most of my life I've been so used to doing really well with not much effort, and now I'm working so hard and just coming up mediocre in comparison.
Uuugh, I don't even know, maybe I'm just overanalyzing. It's bizarre because I finished (mostly) my texture homework and was all YAY I UNDERSTAND THIS AND IT LOOKS GREAT, but now I just feel average at all of it. -_-
Talking of video games, I played a bunch more FFXII: beat Hell Wyrm (THAT ONLY TOOK ALMOST TWO HOURS, WEEE) and am currently trying to survive the three rings of hell that are the basement levels of Pharos. It's really sad that the friggin' bosses in this area are not as awful as the FRIGGIN TOADS AND HORSES that wander around the main hall. I have to flee every time I step out into the stupid hall, otherwise I AM MAULED AND THEN DEAD BY. DAMN. TOADS.
Either way, I'd much rather play FFXII on my shiiiiiny new TV than worry about schoolwork, but I just don't have the time...
Drawing: Finished the commission, need to do animation homework ASAP.
Writing: More on fic today.